You play as Em, a trangender 22 year old student at Saint Raymond University, a college tucked away in the small rural town of Pine Bluffs, Ohio. It’s been two weeks since your best friend was found dead on the train tracks at the edge of town, and people are calling it an accident- however, you know better, and his ghost has requested that you solve the crime. You’ve managed to keep the case open for another week, and you have that much time to solve it. Interview the townsfolk, choose a suspect, collect evidence- all with the help of a manifestation of your friend’s ghost- and try to piece together what actually happened the night Marley Benbrook was killed.
Look Both Ways was my two semester BFA Thesis Project at the Cleveland Institute of Art, a project I chose due to its style being more outside my comfort zone and because a major focus of it is on storytelling through character design. We had to present six deliverables by the end of each semester, and this is a cumulation of the work I did for each one- although the end project was not to make a playable game, the assets and designs are meant to convey the story to the reader without having to play one to understand them.
Emery Shepherd
Louella Maclean
Gretchen Anderson
Lincoln Shepherd
Marley Benbrook
EJ Delaney
Lawrence Cargolle
Each character plays a specific role in the story, as each character is a suspect- my goal with the cast was to create a group of characters who, while interesting and sometimes likable to the player, would all have their reason, whether they were reasonable or not, for killing Marley. The suspects are ranked from highest suspicion level to lowest, marked by their “suspect status.”
Em Reference
Em Expressions
Marley Reference
Dorm - Background
Church - Background
Church - Screenshot
Forest - Background
Forest - Screenshot
Dorm - Screenshot
Marley on the Tracks
Prop Design
Look Both Ways Poster Design
Em and Marley Together
Character Animation